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- #Skyrim se creation kit without steam how to#
- #Skyrim se creation kit without steam archive#
- #Skyrim se creation kit without steam zip#
- #Skyrim se creation kit without steam download#
You'll need to use a program that can read. bsa, but the Creation Kit can only read loose files. That's because the script source files in Enderal come packed in a. If you open the CK now, you'll notice that it works, but you're unable to see any script sources. The directory link alone is not sufficient like the other links because the names of the files are different in this case. You'll have to make three links in your documents folder to redirect those: One link named My Games\Skyrim targeting the directory My Games\Enderal, one link named My Games\Skyrim\Skyrim.ini targeting the file My Games\Enderal\Enderal.ini, and one link named My Games\Skyrim\SkyrimPrefs.ini targeting My Games\Enderal\EnderalPrefs.ini. While those are the bare minimum required to run the CK, Skyrim.ini and SkyrimPrefs.ini are also read by the program to apply extra options such as the 3D rendering quality. SResourceArchiveList2=E - Meshes.bsa, E - Music.bsa, E - Scripts.bsa, E - Sounds.bsa, E - Textures1.bsa, E - Textures2.bsa, E - Textures3.bsa, L - Textures.bsa, L - Voices.bsa You can use the SkyrimEditor.ini included in the QuickFix.zip, or find the section and add or replace the following entries:Ĭode: Alles auswählen SResourceArchiveList=Skyrim - Animations.bsa, Skyrim - Interface.bsa, Skyrim - Meshes.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Sounds.bsa, Skyrim - Textures.bsa, Skyrim - Voices.bsa, Update.bsa This is the method used by the Quick-Fix.Īdditionally, you'll have to edit your SkyrimEditor.ini to point to the right. This way, you can change which installation the CK will run on just by changing the "Skyrim" link to point to "Enderal" or to your actual Skyrim folder, and all files are kept in a single folder if you have just Enderal installed. So it might be better to rename your Skyrim folder, make a symbolic link at steamapps\common\Skyrim targeting the directory steamapps\common\Enderal, then copy the CK files to the Enderal folder or re-download it on Steam so that the files are copied there automatically. This works, but doesn't help with organization if you want to keep both Skyrim and Enderal installed at the same time. If you want to keep the Creation Kit at steamapps\common\Skyrim, you can just make a symbolic link at Skyrim\Data targeting the directory Enderal\Data. To make a symbolic link named LinkName targeting the directory TargetDir in cmd, you can use:Ĭode: Alles auswählen New-Item -Type SymbolicLink -Path "LinkName" -Target "TargetItem" The Solution So, in order to run any scripts or commands that follow, make sure you're running as an Administrator. Unfortunately, you can only create Symbolic Links as an admin in Windows. If you make a symbolic link at My Games\Skyrim that has My Games\Enderal as a target, every file that is read or written to My Games\Skyrim will end up at My Games\Enderal instead. These are like shortcuts, but they're followed automatically by any program without any extra logic. The SKSE version that comes with Enderal doesn't support the current version of the Creation Kit, so you cannot run the CK through SKSE to use the SkyrimRedirector plugin to redirect those files. Additionally, it is hardcoded to look for Documents\My Games\Skyrim.ini and Documents\My Games\SkyrimPrefs.ini, which Enderal doesn't use. The Creation Kit can only be executed from the steamapps\common\Steam folder.
#Skyrim se creation kit without steam archive#
#Skyrim se creation kit without steam zip#
#Skyrim se creation kit without steam download#
![skyrim se creation kit without steam skyrim se creation kit without steam](https://staticdelivery.nexusmods.com/mods/1704/images/thumbnails/36738/36738-1591153207-1316895385.png)
#Skyrim se creation kit without steam how to#
This post will teach you why and how to fix it. The Creation Kit doesn't work by default with Enderal.